Not having modelled a character before I thought it was about time I started practicing. I was aiming for the sub 600 tris mark when I started. I will be texturing it, which I suck at, rigging then animating it, not having done any real animating before it should be interesting. Any feed back on proportions, topology or…
Hi everyone , I notice blender has not UDIM option for Uv's layout , any alternative ? addon? or manual process ? I always use "texture atlasing" addon as another alternative way of performance for my current project , for save drawcallings and batching in terms of performance and good practice too in my startup ,however I…
Hi people. I want to improve myself in lighting and I found these cool works by Josef Bsharah on Artstation: https://www.artstation.com/josefbsharah A lot of his works has clean surfaces which are particularly hard to get looking good with lightmass, and they also have nice lighting, so after permission from him, I decided…
Hey guys, This is a quick lighting practice for a very dramatic lighting composition. Rendered in UE4 with real-time dynamic lighting, no baking. Assets used : - Modular buildings by pure polygons, - Post Apocalyptic World by PolyPixel, - Landscape Auto Material from VEA Games - Ivy Assets from SilverTm - Destructible Cars…
For fun and for practice I decided to design and build an ax, like the ax's for the Darksiders II weapon competition. I didn't make the deadline to submit my work, but I'm still going to do my best to finish it this week. So far I have about a 70% complete concept. I should be making updates this week, showing the…
Realized I haven't posted up any updates of the new project I have been working on. Trying to practice more with creating clothes and fabric while using Zbrush and Marvelous Designer with some inspiration from Punzi Ella's artwork. I really like the clothes that she has in some of her artwork and I figured it would be a…
Hi everyone! I start this thread mostly for fun. I want to try myself in different techniques and styles, and practice my handpaint skills. My main goal here is to achieve maximum quality of work, make it looks like legendary skin, and have some fun making this character in uncommon style. I will try, basically, to wisely…
Hi I've currently done some anatomy study's for the torso and hands and posed the hands for some extra attention to muscle form shaping, if there's any feedback i could get for the hands currently i will take it on board, for my future projects. Zsphere Hand: Hand Process: Sculpted Hand: Pose Practice: Hand Hunger games…
Well, I got into the iAnimate game division. I start in May. I wanted to get a head start, so I started to practice. Got some good reference for a kick, kick, flip combo. This is my key pose block out. Rough timing still. I'll do a proper timing pass later. [vv]39808916[/vv] Quicktime file for scrubbing…
New here and hope to post more pieces in the future but for now the bulk of my recent art is on my Artstation over at https://cryptic_alias.artstation.com. I will be sure to save my outcomes in a way that makes a direct upload here possible in the future. Digital modelling has been something that I have only recently…