Hey guys,
This is a quick lighting practice for a very dramatic lighting composition. Rendered in UE4 with real-time dynamic lighting, no baking.
Assets used :
- Modular buildings by pure polygons,
- Post Apocalyptic World by PolyPixel,
- Landscape Auto Material from VEA Games
- Ivy Assets from SilverTm
- Destructible Cars from Dries Deryckere
- Kite demo assets
- Few free assets from TurboSquid
You can find more here Share your thoughts

