I'm worked on a Relight project and would love to get some feedback on my lighting design. Could you please take a look and let me know your thoughts? https://www.artstation.com/artwork/oJbZqw https://www.artstation.com/artwork/y4DZen Thanks
In the lightmass settings you could try lowering your diffuse boost to 1 and lower your number of bounces. Ideally you would want to have finished materials on your assets that make up your level, because their color will greatly impact the scene's bounce light. Right now you have a gray material on everything which will…
Yup this is the issue even present in UDK demo map, umm forgot the name, but you know the new demo video that came with UDK where it shows plants and ruined ancient buildings, ah its called UDK day and night map i think :D . Seems like UDK dont like perpendicular lights on meshes, you will always get this issue. I have…
Maybe I misunderstood this from UDK but since they're separate pieces being driven through a facade script, shouldn't the lightmap be different for every piece that's being reused? After all if I had two props in a scene the lightmaps would be different depending on the lighting in the surrounding areas, right? Is it that…
Hey everyone, I’ve been working as a 3D Generalist for the past 8 years, and while I’m proud of the game visuals I’ve contributed to (the audience seems to appreciate them too!), I feel it’s time to take my skills to the next level. I want to refine my abilities in lighting, color theory, and composition to elevate the…
Looking really good overall, the lighting and mood are working great, especially the sunlight coming through the beams and vines. =) One small thing that stood out to me: the step in the foreground feels a bit too smooth/curved compared to the rest of the stonework. It might just be me, but since the scene leans more…
Feedback - something like digital gloves between the fight night wording before repetition might've helped, it looks cluttered to me if nothing is added. i do not like the texturing on the serving bars top/bottom, idk what could be done, it could be the repetition, but the textures themself doesn't draw me to the bar. if i…
Hey guys I am trying to build lighting in my ue4 scene but I am having way too many issues with the bakes. Heres how it looks in preview mode - The landscape does not light properly. - The lighting does not look anywhere near what it is supposed to. first shot in detail lighting mode second shot lit mode, notice how the…
The assets are quite good, it is mainly the lighting which could be improved. I am missing a sense of light direction - right now everything feels very (equally) bright. If I compare the big LED light on the ceiling with the surfaces next to it, it has almost the same brightness. I would recommend starting with an entirely…