I want to create a grid of random characters. I am new to functions and FXmap/Pixel Processor. It's possible to chain together several tile gen/samplers with unique image inputs of different characters, but it seems overly complicated and a pain, especially if i want hundreds of characters. Also thinking it may be useful…
I don't suppose there's plugin/mod for something like this already ?? I feel this isn't really about getting used to the (horrible ?) UI. This isn't about learning that Edit Topolgy Skin Thickness and Adaptive Skin Preview/Make Skin are not next to each other. The number of brushes (or alpha or texture) will only go up…
Hello everyone! i have been searching how to get all nodes into the same Layer and its child Layer nodes (only i want nodes) by maxscript , but i can't get any way to resolve this. Could you help me with this mini-problem? Thank you guys!
Had a look at Hair and Fur: The guides (Display Guides in the Display rollout) are hard coded to 15 segments, but if you scale all of them down enough right at the start and choose the tips as selection method, you can manipulate them reasonably well. "Stand" would be similar to a gradual reset/revert, "Clump" to pinch.…
I have been wondering if there is a way to extract textures from an object or its materials in 3dsmax for further painting in Photoshop. Say for example u assign a diffuse texture to an object and adjust the texture tiling to fit the object, is there a way to extract the diffuse texture again and save it out like a uvmap…
Sharing a tool I developed for Maya artists, it can be purchased from my Gumroad store here https://app.gumroad.com/malcolm341If you already own the tool the update to the new version is free. https://youtu.be/X7at0KhauWk?list=PLAUgGUDpaMENfz8Nd7Zw-LxDK_v5ZflY6