Hey everyone! Posting about my senior thesis titled RoboLunky and my accompanying blog. I thought some people here may appreciate it. I draw a lot from a lifetime of playing video games, and I hope it comes through a bit in the art style of RoboLunky. I actually just got great news from Chris T Geehan, part of Hyperduck…
Hey :) If you have nothing special going on right now, maybe you can help me with a school paper I have to write! The paper is about art/style guides and how they can help make the look of a game as consistent as possible. As an experiment, I've created an "art guide" that explains how to follow the art style of a game…
I need to move out where I am by end of the month. So I need to move in by July 1st whatever is chosen. It would be nice for a change to move in with people into the same things/goals as myself. Here is my Craiglists if your in a situation where you are seeking a responsible roommate. PM if any interest. If you know of…
Hello, i am currently trying to start brushing my own textures. Modelling is not a big problem but this is a new area for me. So i would like some feedback on my first wood-try texture thingy. Not loopable and not finished, but i want to know if i'm on the right track. My second question if anyone has any general photoshop…
Hey all ! :) Was cleaning up some code on my 2017-2018 codebase and stumbled upon this old piece of work that i did for PolygonFlow's first iteration last year; a basic licensing function that worked with Gumroad license keys. <code>urllib2 def gumroadLicenseChecker(license_key, user_email, check="true",…
We are Frost Phoenix Studio and we are looking for a 3D Character designer + Animator and a programmer to join our current well established team. • PROJECT DESCRIPTION: We’re working on a story-driven 2.5D platformer in a Stealth genre. “Imagine The Last Guardian and Mirror's edge meet Mark of the Ninja in an episode of…
Hello, figured this would be a good spot for posting bits of 2D and 3D work Im working on, to start heres a model of 343 Guilty Spark from Halo which id been using to practice some LiveBoolean stuff from Michael Pavlovichs Zbrush tutorials (in particular adding bevels to a booleaned mesh.) And as an example of my 2D work…
Hey guys. I'm currently doing my final major project at university and this looks like the ideal place to get crits in order to improve my models. Any comments and crits will be wholey appreciated. I will try not to take offence . The meaner you are the better my models will turn out . Ok to start I have been modelling a…
Hello
fellow gamedevs, We
are Frost Phoenix Studio and we are looking for a **3D Artist**, and a **Unity
programmer** to join our current well established team. • ***PROJECT DESCRIPTION***: We’re
developing a **story-driven puzzled 2.5D platformer** in a **Stealth genre.** ***“Imagine
The Last Guardian meeting Mark of the…