Hi guys! First time posting here, but I wanted to show off this model I did for class of Ghost in the Shell's Tachikoma. This was our first time creating a hipoly model and projecting it with a normal map, as well as using CrazyBump for additional details if we wanted. After that we took rendered shots in UE4. Comments and…
Hey. My first post here right on time for DW4^^. Im a student at School of Future Entertainment here in Sweden and working my way hoping to be a character artist in the game industry. here you have a character i made for UT3 as a one week class at school. 7 days from concept to finished character.…
Hi smart people of the Polycount variety, I'm usually exclusively a lurker, and I'm usually perfectly content lurking like the lurker I am. I am however at an impasse; I need some Unity advice/help. I was hoping someone here might be able to give me some insight into a problem I'm having with my application size once the…
Hey guys, I'm doing a second pass on my 3d final for school and I'm wondering if there is a way to tell Maya to ignore a set number of frames from, say frame 340-1800 while i work on a walk cycle from 1-339. Essentially i want to work on the cycle and not have to mess around with any key frames beyond that cycle's range…
Not really a games related topic but relevant on a personal level. The entrepreneur and star of UK show 'The Apprentice' Stuart Baggs died at age 27 on Thursday. http://www.bbc.co.uk/news/world-europe-isle-of-man-33729248 He hired me to film the launch of his new 4G telecomms service on Tuesday. I was probably the last…
Hey everyone :) , My name is Garry and I am brand new to Polycount, as despite modelling in the past I have only really decided to pursue it as a career. I currently study at Abertay University. Here is a couple of shots of an MP5 that I made to go in my portfolio for environment art. I would be grateful for some feedback…
Hello friends We're growing our TA crew here at King's London studio : https://apply.king.com/vacancy/technical-artist-0313/331/description/ It's an ace place to work for many reasons, quality of life is great and there are many perks. We get a *lot* of eyeballs on the finished products so there are opportunities to make a…
Hi, All I tried sculping my favorite actor from Prison Break. I like him for his strong image and good acting skills. Doing this work, I have become used to ZBrush to a certain point. Sculping was actually very much fun, I found out. I think I have become a fan of it, too. I worked on this sculpture with much enthusiasm.…