I've been work on the current biweekly substance challenge and made Whilst I was nearing completion I started to split the substance into generator in the interest of re-use and procudurality, turning into (a process which has taken longer than making the art in the first place, but that's by the by I guess) Now my…
Returning to a character model I was working on last summer with a Vertex School class - based on the concept by Nick Acuna. My initial sculpt was created from scratch however since then I have been learning a lot about base meshes and general workflow so I am having to backtrack a bit to fix issues within the face, as…
Hi! If your goal is to create environments for games, I would present in a game engine. That way you have to learn how to implement assets and generally setup a scene, which is crucial imo. I think the works themselves look a bit simple and are not there yet. Here you could inspect existing samples (Unity and Unreal both…
Well I got kind of stuck on how to texture my tiles. I started over again!(see below) I feel like it is too smooth. So while I was stuck on that, I just drew some stuff. I think I still need more practice. Is there any exercise that you recommend? Bridge Concept for level Hands/Arm practice Things I learned: *drawing these…
Uhg, just lost my original post >_< Anyways, my Intuos4 Medium has arrived! Actually got it on Friday but I was too busy over the weekend to really sit down with it. Its so purrdy! It was a pretty strange experience for the first hour or two - having never used a tablet before. But I think I'm getting the hang of it.…
Agreed, its really a lot better now, the movement flows and reads a lot clearer. I think the main crit I'd have now is tha there isnt enough "pop" in parts of the motion. It might of course be the smoother look you're after, but I think the legs on the guy after he is hanging on the wall could pop a bit better (sharper…
That's the old stuff! And now for something more recent. For a month now I've been drawing strictly non digitally to improve my drawing skills. To not bore you out, here's a snapshot of the material from the last 30 days, starting with the oldest stuff: 26th/8 I start studying human anatomy. Time to get the party started!…
Hoo boy. Okay, first off your topology is a big ol mess. Probably the most important lesson you need to learn about modeling is how to control your topology. I can see you have issues where an edge loop you need in one area goes all the way around your model and is just wasted geometry in another area. That's an indication…
Wait a minute, you're talking something completely different. Universal health care means everyone gets coverage. Universal health care doesn't mean the federal government forces independent doctors to close and merge into group clinics. Socialized financing can have some success in America, we already have a history of…
I wouldn't consider myself a master by any stretch of the imagination, but really its just practice, practice, and more practice. My first few attempts at rocks (the ones I don't show anyone) all looked quite terrible and formless. Rocks are probably one of the hardest environmental shapes to sculpt just because we see…