yeah only cost me 9 pounds. I did also buy the xbox version, but my xbox died:) I managed to find a bubble gun, but its does n't actually do anything apart from blow bubbles. Must try the mod stuff too CrazyMatt
I´m trying to learn more ue4 stuff, I´ve mostly rendered my models in Marmoset so I´m kind of a noob when it comes to unreal. So I just finished making the base layer for the hair. I´m kind of alternating between making the hair and messing with the skin shader right now. Hit me with critiques if you´ve got any :)
Hey there, I am currently working on an interior scene, and I would like to have this level of details when it comes to the dust and dirty floor. I first thought I could get it with a displacement map [indeed, I can, but then it's gonna be a very long way and take a lot of RAM to duplicate it] I think the best way would be…
Very interesting, I must say I do like the design of the suit makes me want to see how the full body would be. Looks like it weighs alot kindof top heavy I guess sort of like she would have little trouble moving in it. Great work so far.
Working on a new portfolio piece, id love to get any C&C Just a very rough shape for the hair. i have a few ideas of how I am going to tackle it. The clothing is still rough and needs some refinement. I am mainly looking for any comments on the face. i feel like it is close but not there yet. Anything is more than welcome…
Working on a new portfolio piece, id love to get any C&C Just a very rough shape for the hair. i have a few ideas of how I am going to tackle it. The clothing is still rough and needs some refinement. I am mainly looking for any comments on the face. i feel like it is close but not there yet. Anything is more than welcome…
Hello, - Step 1 shows the manual cleanup to patch holes, using regular polygon modeling techniques. - Step 2 shows the individual thin chunks of terrain being extruded down to create thick slabs. The box under them was just used as a negative Boolean to even/flatten their bottom side, but this could be done with just…
Hello! We are looking for a 2D artist/animator and a 3D modeler for a new project. The scope of the project is to be a 2.5D sidescroller using the art and play-style of Dust: An Elysian Tale and the storytelling method of Broken Age. This game will be heavily story-based as the game-play switches between a young brother…