Hello to all !Today I am starting to train on character sculpting.A wip on a character inspired by the universe of Castlevania.I really want to finish this wip that's why I'm asking you for some reviews and tips for the rest.Hope you like it! There is some render for the moment Thanks !
Greetings! Here is the beginning stage of a personal project I am working on. I would love to share my progress and hopefully get some feedback from this awesome community. Going for a dark fantasy tone with strong focal lighting and readable shapes. My goal here is to take this scene I have built and take it into Unreal…
Sharing a WIP on photogrammetry for my project. I’ll be extensively using scanned textures for my materials. This workflow is created using RealityScan, Photoshop, and Substance Painter. Still a work in progress. #EnvironmentArt #LevelArt #Photogrammetry #ScannedTextures #MaterialArt #UnrealEngine5 #UE5 #SubstancePainter…
Hi guys. It's been a while. This is a scene I'm putting together for fun and to try out some new things. It's all WIP and fair game for critique. So I've got some pretty specific goals I want to hit with this piece. - Finish by the end of December - Find new techniques for modeling/sculpting hard surface objects in Zbrush…
Hi Everyone! I’m Yury Taran, a Senior 3D Character Artist with 5+ years of production experience in game studios. This thread is a collection of my portfolio pieces and WIPs, which I’ll be updating over time with both personal and production work. My main focus is realistic and stylized characters for games. Below are a…
Greeting's guys this is my first attempt to actually create a 3d Object. It's still a WIP, But working with UV's and Color map ID for the first time and I'm rather excited. have been using some SMART materials to quickly fill in the object to get more of a visual.. Any feed back is welcome as It's still a WIP. As I am…
Been submersing myself in a lot of nostalgia lately for
better or worse… so at least I’ll try produce something from it. Just wanted to
do simple modeling and painting without sculpting. I may try to do some of the other characters, if I ever end
up finishing this one.