Is there a way in Max to select faces that are mapped to a 0 pixel ratio? In maya you can use selection constraints to do this, is there a maxscript or something similar to do this in Max??
If you have an actual pixel based map (it doesn't matter what kind or how big) applied to your object when you unwrap it, you can turn on pixel snap in the UVW Editor, the button in the lowest right corner (you might need to change it from grid to pixel). Then in the upper right change the drop down so it displays your…
They aren't soft enough, those edges are going to be represented as pixels on a texture, if the details are a pixel or less on a 512x512 texture, they will not show up well.
So I've taken up making photos into pixel style art using beads. There's some really great examples out there. I'm having issues with getting the size I want the design to be. Maybe I'm just over thinking again. Here's the break down of what I've done.... I scaled down the image til I got the pixel look that still retained…