Modo Is definitely very inefficient at handling large numbers of polygons. I've loaded the same model into Modo, Blender and Maya, and Modo had by far the worst performance. I think it was around 1mil polys, and Modo was nearly unusable with it. Maya handled it the best of the 3. Working with high-poly models was always a…
If you haven't already seen it, there was a How do I make my work stereoscopic? thread a little while ago. Here's how to do it in Modo. Stereoscopic rendering in modo 401 p1 - This is a quick review of the stereo options in modo 401 and how to create an anaglyph in Photoshop using the modo output. Stereoscopic rendering in…
MODO | Polygons to Curve Cage This video walks through generating a curve cage from polygons in MODO. There are many tools that take advantage of curves in MODO so be sure to explore the endless amount of uses this tip can be used for. MODO | Pushing Points Polygons to Curve Cage This video is a quick introduction to the…
you will be told that it's to do with your setup and modo is fine. There is NO WAY that the new GTX cards are going to solve modos performance issues, they are modo issues, nothing more nothing less.