Hi guys,
With
view3d.bgLayerDisplay mode:?(wire|flat)
I can toggle my bg items between wire and the "shaded" mode, but how can I make it switch between wire and advanced open GL instead? I cant seem to guess the command, and using the one from command history if I switch to openGL via the "O" menu isnt working.
Do any of you know?
Replies
If you're trying to do that through regular commands it might be a bit tricky because the toggle-background-shading command is done through a script
Thanks a lot guys!