I had a quick play around with some of the Megascans foliage assets. However i'm still unsure about using Megascans for a portfolio piece especially as the foliage is such a big part of the scene. So if anyone could shed some light on how to use Megascans correctly in a project or if should create it myself. Thanks in…
Make sure to be on the lookout for a free month of the Megascans freelancer subscription, including 50 points and one month of Megascans Studio! Megascans Bridge will always be free. We are currently doing some back-end preparations for this, but wanted to give you a small heads-up. If you are already a Megascans…
fairly straight forward. Can the 3D plants from megascans be made to work with the wind actor in ue4? Can I somehow import them into SpeedTree and then export to ue4 with wind data?
I'm trying to set up megascans ground materials in maya with Prman as the render engine but I can't get it to look like the example can someone please help me Thanks in advance