Techland, founded 1991,is the largest game developer in Poland. Our games, including Dying Light and series Dead Island and Call of Juarez, have been published globally and won millions of fans. Theinternational success of Dead Island (more than 9 million copies sold) reinforced our position as creators of top-tier…
Are you passionate about video games? Do you want to keep progressing in an exciting, young and dynamic environment? Gameloft is currently seeking a User Interface (UI) Designer to join our team. Gameloft is an international developer and publisher of video games for mobile phones and consoles. Founded in 1999 and…
I recently was working on an environment project and I made a glass material in substance designer. It shows up really well in designer and in unreal but when I publish the sbsar file and bring it into painter it looks terrible. Did I miss some steps? I'll attach some pictures of how it appears in each program. The purple…
Hello! I am now a college student, and recently I have been studying the design of game UI. At the beginning of the design, I have a lot of ideas in my head, which allows me to make drawings very quickly. However, recently when I tried to make new work, my mind went blank and I felt that the work I made was very bad. I'd…
Lead User Interface Designer WE ARE REVOLUTIONIZING ENTERTAINMENT! Have you got the passion and talent to lead the User Experience team for web and mobile applications at the next great publisher of online games and entertainment? Have you turned product ideas into exceptional applications for e-commerce sites, games, or…
Try sounding less desperate and more self conscious You dont want to take this as your second chance, you want to take this to improve your skillset and become the best possible level designer and have already made a game design course and know 3d stuff to make that happen. Try talking about things you already did, which…
Typically, a graphic designer will receive a design/creative brief from a client that outlines what they're looking for. What do you receive in terms of design documents as a concept artist? I looked online but all I was able to find was this: https://www.scribd.com/document/357170080/Headlander-Art-Direction-Document This…
Can specular/glossiness textures be exported from Substance Designer in a way that would work with Vray/Arnold/Clarisse? I can see the options when exporting from Painter, but in Designer specular/glossiness template says "This workflow is not compatible with offline renderers such as Vray or Arnold." Is there a…
Hello, I would like to start a thread about designing robots. Someone here inspired me with similiar idea about spaceships and I think that many of us could share or learn something new about this topic. How should I approach designing and modelling such thing? What are some good workflows etc.? Here are some references of…
To really critique it we need to know what the goal of the design is. Is the space really shaped like that with windows like that, or were they just made up? I'm guessing it's made up? Can you make it up differently? Also with all design the end product is usually something intended to sell the design. So even if this…