So this is what I've got done on the autopsy table thus far. I guess it's more of a medium poly object, and I'll just sub-divide it a bit to make the hi-poly and remove as many edge loops as I can to make the low poly. It's at 3421 tris right now. I decided to remove the light attached to the table from the concept, as I…
I had a quick look at the first page again and another reason why I don't like the direction you're going down is because of the style. The very first picture of the pillar, the second with them in UDK (minus yellow light rays) were looking promising but then the third picture which showed your high res work surprised me…
I'm not sure how it's supposed to be held. The back part made of two plates would be the stock right ? And the metal pointy iron thing on the bottom is the trigger guard ? And the curved piece on the bottom is a handle ? Even for a steampunk/fantasy type of firearm, that seems to be a pain to use due to its lack of…
SuperFranky- hah, maybe or maybe not. Always good to get work your out there. DashXero- Thanks! GuangArt- Thanks, Steampunk girl is just to awesome! Formori- Thanks for the advice I've updated 3 of the 4 picture hopefully they are better, if they need to be pushed farther I will make sure to do that. Fractal- Thank you,…
The reason I say mass market is because a lot of people dont think steampunk ish art is cool anymore, some love it, but it doesn't reach as many people. The look of your new scifi corridor scene might be a winner, but it needs so more bold forms to break up the plain walls. Plain walls, panelled interiors are very much a…
Zero: Yeah, I mean if I ever plan on puting this into like an FPS or something that would have definitely saved on texture space size and woulda makes the bricks a lot less blurry. For the sake of just having this as a background prop I didn't worry too much about that. I'll remember that for future models and such though,…
hey, thanks for checking out! :) Yeah it's a weapon design I'm currently working on for an assignment at school. It's a one-handed harpoon device (for a game I guess) that can catch squids from a distance xD Once caught, it will extract the ink using the 4 needles and use the ink to blind other players. The ink of those…
With a name "Ship of Science", I kind of expected a toon-ish steampunk piece. Something that would not look weird beside a Victorian adventurer using "For Science" as a war-cry :) My expectations aside, it doesn't look bad from a style point of view but I can't help noticing the large "turbine" at the front is covered by…
Maybe you should post a base mesh model of the girl to see what we are dealing with here... I usually make a base mesh of a body and throw down some basic clothing... put it in Photoshop and overpaint it as a concept... and then go from there. I made a similar thread like yours (…
This a pretty nice character! However it doesn't feel like Overwatch for a few reasons I think: * Some materials have a little too much edge wear, really apparent on her shirt/jacket * The technology reads kinda old and steampunk, which might work for some skins but Overwatch has a very clear future vibe to it's tech. *…