This is the farthest I've pushed a character before & my first time using XGen from Maya. The first photo is how I started the day & the last is what I accomplished, not a ton but still progress regardless. Besides my own critiques, I always appreciate any critique or advice.
Who we are: The team is currently 2 dedicated programmers (Could not make art to save our lives) When we want to do it:We're looking to push out a VR game in the next month and a half to two months. Currently 20% of the systems are done on the programming side and we officially start the project May 16th. What we want you…
Any describtion liek "modern" AAA or "next gen" game.. is somehow very "unprecise". It depends on the overal used geometry in the whole scene how "big" the game assets and world "needs" to be. Games which are only running on 1500+ $ cards.. does not sell so well i guess and also are very expensvce in the developement…