Im making some fan art of this nice simple corridor scene where Poe is thrown in jail on the star destroyer. Its all assembled from 5 modular parts. Here it is in Toolbag2 so far:
man once again really good work. i also prefer this kinda dwarfs i always disliked the usual ones. i think the reason why they seem taller is because of the armor and not necessarily the proportions but i might be wrong anyway really good work. might i ask if you were inspired by gears of war on some parts of the armor i…
"Do I come to McDonald's and tell you how to do your job!" I think it's a good exercise to let people crit your work. Once in awhile you get a nugget of truth in all the bullshit. And Bullshit washes off right off, no need to get in s tizzy if someone tells you you orc look more like a Unicorn, and in their opinion you…
I'm doing some animations recently and run into Bones doing unpredictable flips and rotations. For example the right arm starts at relaxed position at the side of the body, reaches up and touches the left ear. Then return to original position. There are no IK solvers, strictly FK. Standard arm structure with…
My rendition of Cherry CHE's original character. Huge thanks to Vincent Ménier for his time and encouragements throughout the whole process. The main goal of this project was to improve my understanding of various materials and stylized clothing. During this project I learned to better optimize the more technical aspects…
Its been a while since i posted something, so i decided to make a new portfolio for 2015 as now of I feel kinda stuck on what I have currently and where I want it to, so critiques and comments are very welcome and appreciated references final would something to this quality (if I can, I hope) (awesome art by…
Is it possible to Frame selected in all viewports instead of one at a time ? Also can you set a toggle so that 1 hotkey cycles through the three smooth mesh preview options. Any quick way of turning descrete scale on and off ? Help on any would be great thanks.
@EmkaStudios Very nice job, some top notch modeling + accuracy is pretty tight especially track link (...kinda my thing) tho noticed slight faceting on those exhaust shrouds but don't mind me just being nitpicky, also when time permits drop in again to finish it off :+1: