The reason I wouldn't post a 'junior' position on a company website is to automatically cull the applicants that feel like they don't have the confidence or experience to apply. If I saw a junior level artist apply with an awesome portfolio I wouldn't pass him up. What I'm saying is 'just apply'. What can it hurt you?
We’re looking for a Modeller to polish our environment for use in VR. Our application is built in Unity and runs on an HTC Vive. We purchased assets from TurboSquid and CG Trader but they didn’t import easily into Unity. We need the textures applied and the lighting fixed sufficiently to make them look closer to the…
I'm asking this question for curiosity, does anyone use Houdini as their main software instead of something else like Maya, Blender etc. ? And what is your opinion about it ? I'm especially interested in the modeling aspect of it and to hear your opinion about the new direct modeling tools ( the radial menu stuff ) and…
Cold emailing about an internship--unless it's in response to an opening that says to apply by email--seems like a total waste of time. If we wanted random applicants for an internship, we'd post it on our site and you could apply through our application system. On the other hand, if a student were to contact me (a…
3D Character Animator (Senior/Lead) As a 3D Character Animator at Vertexbee, you will spearhead the creation of high-fidelity, realistic character performances for an Unreal Engine 5 project. You’ll be part of a newly formed agile team of industry veterans that will push the boundaries of Unreal Engine to achieve artistic…
No idea how they do it, but in photoshop and similar, you can pick the average skin tone of your original map, invert that, and apply it with linear light at 50% opacity. Then apply your skin tones with linear light and 50% opacity as well (maybe some additional tweaks for really dark skin). If you do it yourself with…
3D Environment Artist Job Description: Nest Egg Studios Inc. is looking for a few funky, free-spirited, go getters; people who can model out a dry game designer's demo schematic into an environment full of mood and personality. You will have experience modeling and texturing assets for a diverse visual range of…
Welcome to Polycount! A good way to learn how to model complex shapes is to give it a try, and post your attempt, like Fabi_G suggested. Then people are more likely to suggest ideas how to improve what you have. For example see How The F*#% Do I Model This? - Reply for help with specific shapes - (Post attempt before…
LoM: Yes, but there are some really nice studios over there. Their application period has now opened! They have a ton of openings for internships this summer including environment and character artists across 3 titles as well as many other positions. Four pages of listings! The deadline is January 31st, so we all have a…
So Nvidia have just come out with this..... For those without time or bandwidth, I took some screenshots. They claim this: Important to note with this technology advance - game developers have full, detailed artistic control over DLSS 5's effects to ensure they maintain their game's unique aesthetic. The SDK includes…