Hi all! Been working on this guy in my free time for the last few months. It's been a great learning experience for me and I think a significant improvement on my previous work. Still room for improvement but I think I'm calling it done! Software used: ZBrush Maya (xGen + Arnold render for hair) Marvelous Designer…
Hey Guys and girls, This is my take on Robert Englunds Freddy Krueger from A Nightmare on Elm Street. Time taken 6-8 hours. Model is made up of 4 Subtools- Head,Hat,Teeth and Eyes.
Also on artstation https://www.artstation.com/artwork/AGbez A 12 days challenge. Concept of the vest was given. breakdowns below Maya Zbrush Marvelous Designer Substance Painter used. Rendered in Marmoset
Hey! Merry Christmas everyone!!!! This is my latest work i was working for fun! Comments will be appreciate...feel free to contact me, my e-mail kahooyumok@gmail.com, even to talk as a friend.:)
A bit of hard surface practice plus a chance to use Zbrush for something not bumpy and lumpy. This character is a high ranking official of some sort, out in the bad areas in a suit fit for hot, cold, bad air, and whatever else may show up.
Hi there! After finishing some projects I wanted to sculpt something a bit different in my spare time. Right now I am working on the glove wrinkles. The idea is to texture her on Substance Painter and to use Marmoset for the render (if by the time the piece is finished I have learnt Unreal I might be using this engine for…
Hey mates. While watching a recent episode I saw another one of Tohsaka's famous mimics and wondered "How would that translate into 3D" and made a little thing. Here goes. Original face: [ame] https://www.youtube.com/watch?v=1UlgP7NQfXI[/ame]
Hello! I'm in the process of making my second character model. Taken a lot of mistakes and learning to get to this point. I've been stuck on something the past few days though, and I'm unsure whether I'm doing something wrong or if I misunderstand the process. I got a sculpt close enough, then moved to Blender for…