Hi there! After finishing some projects I wanted to sculpt something a bit different in my spare time. Right now I am working on the glove wrinkles.
The idea is to texture her on Substance Painter and to use Marmoset for the render (if by the time the piece is finished I have learnt Unreal I might be using this engine for rendering^^U).
It would be so cool to hear what you think about it, I will take it into account.

Replies
If you are going to put her hands there I would move the mask slightly away from her face so it looks like she is putting it on or off. Sort of looks like she has a minor headache at the moment
I will move the mask away as you said, I liked the idea; and I also thought of turning it a bit.
This is the ref image I picked for this project. I'm not strictly following the image (I added the necklace, for example) but, looking at it, the shoulders could need some adjusts