Hello, I have started characters sculpting 2 years ago and I'm trying to accomplish my portoflio and meet with gamedev requirements. I'm conscious my portfolio will be as good as my worst published work. And therefore to avoid being rejected at first look, I would kindly ask for your review. I have made plenty of…
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[FONT="]YAGER is an independent developer of computer and video games based in Berlin, Germany. We are specialized in the creation of AAA, multi-platform action experiences, for a global audience. Attention to detail is a hallmark of our development; from refining game play to the point of excellence, to instilling…
Avalanche NYC is looking for artists! We're a very tight team of hard working artists. I've been working in the NYC office for a while, Sthlm-office for 1½ years before that. If you have any questions regarding anything related to these position feel free to contact me on valdemar.nyhlen [at] avlanchestudios.se Environment…
I thought it would be a good idea to start a sketchbook :) As an introduction I want to show some stuff I have done during the past year (since spring 2013). ] 5 day environment Sppedmodel 5 hrs
Depends entirely on the final application. A stylized indie game? A high-end AAA realism game? A tv commercial? When in doubt, just begin by modeling it the way it is constructed in real life. I'd make the stand -- that's just rectangles -- and then I'd make the minimum number of uniquely shaped items and then duplicate…
Let me just list the new key features: * Unified Editor -- Deploy to any supported platform from one project in one editor * Beast Lightmapping -- The industry's strongest lightmapper is now included in Unity * Deferred Rendering -- AAA class rendering available on web, consoles and standalone * Occlusion Culling --…
I think you confuse this with something someone else said :) Westerners are an exception here and they earn far more than the average Chinese employee because otherwise you just don't get people from the outside with production xp to come to China - they would just stay in the US/EU. Our studio, close to 1000 employees is…
Pixelmasher is spot on. It's going to be tough for you to get a gig with ur current folio and announcing your computer is going to die doesn't help in the slightest. First off, do that sample AAA character. Your current folio doesn't demonstrate that you are even at AAA level for jr character artists. If money is tight,…