I am tring to create a foliage mask that appears on my soil layer and i am unable to grow any grass on the soil layer. I am using the latest version of Unreal. I have attempted all recommended solutions, yet I still cannot get it to function. This is quite frustrating. Does anyone know why this is not appearing? I have…
Hey mate! Dont forget , it`s still a game and contest is part of online shop promotion where after all the purpose is Player.Buy.Item. People with your knowledge and competence i dont exactly think you`ll find in the multiplayer player community, where the psychology behind players with potential wallets is a lot different…
August 2011 UDK Beta Upgrade Notes New Movie Capture System * Integrated Matinee and in game movie capture* Matinees can be captured to AVI via a new button on the Matinee toolbar * A running game can be captured to AVI via the console commands "StartMovieCapture" and "StopMovieCapture" Material Functions * Material…
Check the "set throttle input" function. Yours is looking for a Wheeled Vehicle reference, while the one in the tutorial is looking for a Wheeled Vehicle Movement Component. There are often identically named functions in different, but related, classes. Pull a node off the vehicle movement accessor you have there and then…
WHO WE ARE Hello! I'm David Forbes, the owner of Qbots LLC, a small gaming studio with eight team members working on a game called Qbots. The game is designed to engage players in multiple ways and has a detailed history and backstory that informs the world and the game play (robots fighting other robots and building…
So in Maya 2017/18 they finally added the Grow/Shrink along Loop function, thank God. I haven't been able to find some script or native function that does the same thing for Rings though. Do you guys know anything I could use for this? I currently have a script that replicates Max' Dot Ring function, but it's not the same…
Hello all. I have hit a bit of a design block. The design was initially for a burglar type of function. I am no longer confined to that function. My idea was to have a sort of Futurama/ Iron Giant design, rendered realistically. Like something you may find at an abandoned amusement park. This is the OG design. Safe and…
I have everything set up appropriately and I had a functioning material (displays properly) before I tried to add the bump offset functionality. When I hook in the bump offset node, to something like my rocky layer, the shader no longer compiles. I'm pretty certain other people have had bump offset functioning in their…
The designs have strange proportions. The balance and language of the forms in the first vehicle don't look appealing, especially near the rear of the vehicle where it appears to be just a jample of various shapes that have little meaning or significance. A fighter craft like this needs shapes to flow nicely and terminate…
Hi! I know this topic might've come up a few times before but with this program we've tried to take it one step further. :) When working with 3d and 2d there are all kinds of different specialized tools for almost every step in the process, but there is one area that i feel have been neglected, and that is software for…