Hello all. I have hit a bit of a design block. The design was initially for a burglar type of function. I am no longer confined to that function. My idea was to have a sort of Futurama/ Iron Giant design, rendered realistically. Like something you may find at an abandoned amusement park. This is the OG design. Safe and boring. Materials / Textures were quick drag and drop smart materials from Substance, just to get a feel for the look.
I was thinking more about localized interesting shapes vs telling a story and keeping the silhouette in mind. The idea for the main function of this guy has changed a few times. From a burglar, to a Robo- Bard, dock hand, coal miner, etc.
I know the design is currently lacking construction details, as well as more areas of articulation for movement and articulation. It still reads like a grumpy old man, which I like.
I am open to suggestions / critiques/ mark-ups. Thanks for taking a look!
Cool design! I like the raised shoulders you added in the drawover - those really help sell the grumpy old man vibe. If you want to go further into that, maybe try pushing the hips back a little and angling the body into more of a slouch. Kind of like this from the side:
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Good call. It was very rigid, and without any real contrapposto.