I am tring to create a foliage mask that appears on my soil layer
and i am unable to grow any grass on the soil layer. I am using the
latest
version of Unreal. I have attempted all recommended solutions, yet I
still cannot get it to function. This is quite frustrating. Does anyone
know why this is not appearing? I have been following a tutorial and
everyone has the same issues.


Replies
Ah, you did
basically you want to eliminate as many variables as possible - if you stick a constant 1.0 into Landscape Grass and it generates grass then you know the issue lies in one of your masks.
if it does not generate grass then you know something more sinister is wrong.
fwiw.. habitually, I use a weightmap with no material assigned for grass and subtract from it in my material - I can't remember why I started doing it but it means I can paint grass out manually if I need to.