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Grass not showing up on soil layer

cturbo
polycounter lvl 4
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cturbo polycounter lvl 4
I am tring to create a foliage mask that appears on my soil layer and i am unable to grow any grass on the soil layer. I am using the latest version of Unreal. I have attempted all recommended solutions, yet I still cannot get it to function. This is quite frustrating. Does anyone know why this is not appearing? I have been following a tutorial and everyone has the same issues.


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  • poopipe
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    poopipe grand marshal polycounter
    you tried ticking that right? 

    Ah, you did

    basically you want to eliminate as many variables as possible - if you stick a constant 1.0 into Landscape Grass and it generates grass then you know the issue lies in one of your masks. 
    if it does not generate grass then you know something more sinister is wrong.

    fwiw.. habitually, I use a weightmap with no material assigned for grass and subtract from it in my material - I can't  remember why I started doing it but it means I can paint grass out manually if I need to.
  • cturbo
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    cturbo polycounter lvl 4
    poopipe said:
    you tried ticking that right? 

    Ah, you did

    basically you want to eliminate as many variables as possible - if you stick a constant 1.0 into Landscape Grass and it generates grass then you know the issue lies in one of your masks. 
    if it does not generate grass then you know something more sinister is wrong.

    fwiw.. habitually, I use a weightmap with no material assigned for grass and subtract from it in my material - I can't  remember why I started doing it but it means I can paint grass out manually if I need to.
    Yeah, it was checked in instance i found out it was just a setting in the foliage it was set to 0 and set to 1 and it worked.
  • cturbo
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    cturbo polycounter lvl 4
    it was the allowed density range in LGT_Grass
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