Not at the moment cause some nodes are missing. But you should be able to select edges based on angle and store that info in a component tag. I assume we get more modeling nodes with the next update. A TD could do it right now.
Hey so ive been doing 3D for about 3 years now and im finally ready to get a job in it. I thought it would be a great thing to share some basic tips and problem solutions to help out beginners. I wish I had found these earlier as the problems they caused were holding me back for months. I hope they help you on your path to…
New - Smart Extrude Adjacent faces are completely rebuilt and stitched together, matching the final visual output. No more need for time-consuming repairs on hidden faces or other geometric data resulting from extrusions.Selection Improvements Loop and ring selection is now more intuitive at various component levels. Hold…
Hello fellow polycount members,(EDIT)2/26/2014 3:13 PM MST We have received a lot of support for this project, and have reached capacity for our team. If needs arise we will repost this thread to accommodate. Thanks you for your support. Reason for post: We are looking for 3d modelers/texturing for our MOBA game being…
Hi All, I am using 3Ds Max version 9. I have 2 looping .bip files that I am using to create a new seamless loop with Character Studio's Motion Mixer. I would like to make the transition seamless between the two? I have lots of these to do so I am trying to get a good work flow down. The issue is that the last animation…
Hey guys, I have some general questions about UV mapping I couldn't find an answer to or wanted to be sure, so maybe you can help me with some: 1. When you overlap the shells to make better use of the space, how would you bake? Would it be better to delete one the part of the object with the overlaped shells so it would…
SO to start this project i wanted to redesign the character i made for my final year project, so i first looked and noted what i liked and hated about that design. so parts liked the spiky hair and split toed trainers i still liked a lot. whilst things like this made up snood jacket thing and the general colour scheme i…
Are you passionate about video games? Do you want to keep progressing in an exciting, young and dynamic environment? Gameloft is currently seeking a talented 3D Environment Artist to join our mobile and console teams at our new Toronto studio. Gameloft is an international developer and publisher of video games for mobile…
Hey everyone! Infamous 2 and the DLC Festival of Blood have officially come and gone. It was a blast to work on both projects and it was an amazing experience to help out with concept art for the DLC. These are some of my key selections of work I did for the game: texturing in-game assets, textures & signage, and concept…
Available on Fab and Gumroad Contents: 1. Introduction 2. Initial Setup 3. Settings 1. Introduction Invisible Wall Creator is a tool for Unreal Engine, which enables you to quickly create collision walls around your map or around areas you don't want to allow the player to have access to. The tool utilizes splines to…