Are you looking for a unique VRChat avatar, a professional VTuber model, or a custom virtual environment for your project? You're in the right place! I specialize in creating high-quality 3D avatars and immersive virtual worlds tailored to your needs.
With experience in VRChat avatar creation, VTuber models, and 3D…
Originally, I wanted to finish the entire project before posting it on ArtStation. I was aiming for a big, complex, and highly detailed piece. I’ve always had this idea in my head that only "big and serious" works deserve praise, but I realized that mindset needs to change. So I thought, why wait? Some of the objects…
I made a character with toon expression. I want to add a mouth outline. Then you will see an outline around your eyes.I want to erase this outline. How do I add and remove toon outlines?
@sachoi I'm not sure if this answers all your questions. The goal of this project is to generate a AAA quality asset. I wanted to model this weapon for a few years so I decided to do so. Once it is done, I plan to add it to my Artstation. My process is to simply load up reference in the viewport of the software that I use,…
Now, that's what I wanted to see! How you solved to move all that amount of detail in your high-poly to this low poly. It's looking really nice. And I really like the mechanism with the rat trap in the weapon! Really smart ;)
I'm not sure if this is where to post something like this but I thought I'd try regardless. Howdy there. Just like the title says I'm looking for someone to modify the above model of the character Nami from One Piece into a fully nude model. The model can be found here: http://sticklove.deviantart.com/art/Nami-515061135…
Hello everyone, I've been following 3d for a while and have dabbled a bit for a small projects before but want to get serious and eventually get hired at a studio. Currently I'm 18 but do not think going to art school is a sound idea judging by the tuition fees and fact that I already live near a ton of huge studios. I…
You’re right, decimation is a better word for what I’m doing than retopo. Ideally yes, the decimation and unwrapping would all be handled in one step. Best case would be a modifier that I put on the model once and forget about. I know there are quad-based topology solutions out there that would probably give me better auto…
Edit: This character looks like this currently. Still working on her though and still want feedback! ♥ ---- I would love some help with this, I'm having a hard time making it look like how I want it. She's supposed to be in her 20s, healthy and a bride. Any help is loved! ♥
Hello everybody! I want to make a short video about the ninja minutes for 5 - 7 ... I want to show a few pictures and videos)) now working on the texture and correct the animation ... then will work on environment ... ^ __ ^ some pictures... and video... [ame] http://www.youtube.com/watch?v=oDKnEVbBjQs[/ame]