Ok working on an overwatch style environment. I am lacking experience with high end foliage/organic lighting and materials, so here I am. I will also be doing all the texturing in substance designer despite it being stylized. I'm already a decent amount into the material work, but haven't started on the actual environment…
Hello PCers, long time no pimping! For the last few months I have been busy with a little side project. It organically evolved from a basemesh rework, to finally end up as the idea of a new educational tool for artists. The point is to provide a physical guide to stylized female anatomy and form, as well as a template for…
Hello, I need help making a stylized crystal texture in substance painter, I have been looking all over but I cannot seem to find anything that is free, any advice? Here are some examples of what I wish to achieve: Thank you
Hello everyone. Glad to ask the community for help for the first time. I would like to hear honest and unbiased criticism of my portfolio pieces as well as what should I improve or add to my works. Critique is super important to me because 3D is my life and I want to push myself to the next level. I have been doing 3D for…
Hey guys, I'm not sure if this is the appropriate forum for this type of request, so mods please move it if I'm posting where I shouldn't be. Anyway, I'm interested in potentially purchasing some stylized character models that look like they could be from a Disney film or a Blizzard cinematic that have already been…
Hi all :)I'm trying to reproduce the old cooker from this amazing concept by Servando lupini:https://www.artstation.com/artwork/qzk8PMy goal is to get used to a stylized asset workflow. Also I juste learned Zbrush basics and thought it would be a good training since the object has a few decorations to sculpt. I've watched…
I currently work as a remote freelance artist for various game developers and 3D agencies. I specialize in creating photo-realistic (PBR) or stylized assets and environments. Please see this link for samples of my work: https://tomonozaki.wordpress.com/ If you'd like to discuss a project, I can be contacted at:…
Hey there Polypeople! We have created a new tutorial on creating a braid with a stylized look. 😊 You can find it either on: Gumroad: https://arcaneowlstudio.gumroad.com/l/stylizedbraid Artstation Marketplace: https://artstn.co/m/zBx8R Contents - 30 min of step-by-step Video Tutorial with English commentary - Braid creation…
Specialize in 3D stylized environments and props. Experienced in Maya, ZBrush, Blender and Substance Designer/Painter. Able to work with Unreal Engine or Unity and can use version control. Great team coordination skills, receptive to feedback. Looking to work on a cool project. Love fantasy, horror and sci fi. Highly…
We require stylized casual game themed environments and prop models. All work will require some ZBrush sculpting. No optimization or texturing required. Only sculpted props, simple vehicles and some environments. Here are a few example images (not our projects, only examples of style):…