I'm in a weird grey area where I don't like buying annual upgrades, nor do I like paying for recurring subscriptions. Generally when I find a version of software that isn't completely broken (Autodesk) or that has all the features I need (Photoshop/Zbrush), I will stop paying for upgrades and opt out of subscriptions.…
Success!!!: "The Walking Dead' Premieres to Record-Breaking Numbers To the delight of those who've long-wished for a smash-hit hit hardcore horror television series, last night's The Walking Dead premiere earned boffo numbers for its network, AMC -- winning the highest ratings for any cable TV series premiere this year…
I drive a 2007 subaru impreza 2.5i... so no turbo... comes with 173 hp that work hard for me since I do a lot of autocross and track days. I've done some spicy suspension to it so it handles similar to that generation STI. Even with one of the slower cars on a 'performance' all season tire, this guy's reaction is…
I have a full time job in a non related CG field and regarding CG i sell assets and do some freelancing works on the side. I'm specialized in environments ( real time ) and my setup is currently this: Maya LT 2019: subscription 317 € per year, has everything that you need if you are not a FX artist ( it doesn't have…
shit i just had something typed up and went and closed the browser.. i don't feel like doing it all over again so I'll keep it short.. don't mind if i sound snappy. THE SITE your image is 1024 x 768 but in reality you only have something like 960 x 600 inside the browser window. you can get taller but the most important…
Hi, before I get into my vision and work on the challenge I feel its important to talk a bit about why I'm entering. In our spare time my friends and I develop video games, I generally serve as the level designer/ assistant artist making basic geometry so our main artist can work his 3D magic. Unity was my main tool for a…
Hey all, I am trying my hand at a rock workflow and really and coming up with a dud result pretty much all the time.. my rocks always look really soft. The gist that I follow is... using something like what I attached, I subdivide it a few times then use trimdynamic to take off all the sharp edges. I 'try' and then use…
Who we are We are a character animation-driven studio creating assets and animation for games, game trailers and advertising. We pride ourselves in producing high-quality content with a super nice and friendly team. We are a full-service creative agency and production house. We are partners to everyone from the smallest…
Alrighty, folks. I have $187 (assume it'll be $180 just in case of taxes or other rates that get applied) in my Paypal account. This money was produced by two things: [*]Donations for my work on open-source projects [*]Sales produced by my book (about $30)[/list]Now, because I've had this set aside for a year or two, I…
Hi, Hoping I can get some critique/comment on an old radio i've been working up a while. I'm mainly battling trying to get good bakes using either substance designer or XNormal. Mainly I'm trying to wrap my head around how to bake the grille from the HP onto the grille (card) on the low poly. I understand the theory behind…