Hi alex, some times we have to adjust a little bit our high poly mesh (before ssmoothing or subdividing it). When you smooth it,it always becomes a little bit smaller in corners. So if you move those vertices a little, when you smooth it it will be in a good position. In complicated objects like this we have to move the…
I'm new to ZBrush. I'm following a tutorial but I'm not getting the same result like him. Even I have applied the same amount of Dyna mesh. thanks. :) t
Hey guys i have had to add this hole into my gun so i had to add geo to the base of the weapon...from doing this i have these really annoying lines which i want to get rid of. How can i get rid of these?
Thanks everyone for the kind words and the great questions! Let’s dive in. Working in VR is truly like walking on a razor's edge. It’s a technical hell where every decision must be calculated ten steps ahead. Performance requirements (high resolution across two displays + high frame rates) leave no room for error, and you…