This flooring is looking pretty sweet, I enjoyed the little viewport play session. But I also caught something which I wanted to point out: Your bricks are all flush and angled the exact same way -> like they were placed by a laser guided sensor with just the right amount of grout to keep everything perfect 500 years…
Hi All! Wanting to log my project journey here for this character build. I'll be using a scene from SM Entertainment's FILM : KAI as my concept. Below are some screenshots from the scene I am referring to, as well as a link to the original video for better reference. And of course, credit for this content goes to its…
Game Name: Battlezone: Black (Not Final) [Game being made in the Unity Engine] Hello everyone, my name is Trevor and I am owner of Black Prophecy Entertainment. I have been crafting an idea for a game in which I wanted to see being made ever since I was 13, sadly no one has done it yet or done it right. The idea is a top…
http://pc.ign.com/articles/788/788627p1.html Sorry, i'm a little excited here, may want to wear a raincoat. [ QUOTE ] 3:00 - FMV sequence in a spaceship - looks Terran - zooming in on a metal door - door opening - reveals a guy with a cigar in chains - prisoner - door shuts behind him - there's so much bass the room is…
Greetings all: time for the dreaded first post. ;P Just a quick background: I hail primarily from the GameDev.net forums, after having recently taken interest in solidifying my rather sketchy modeling, rigging, and animation skills. I consider myself well rounded in many game-dev-related talents (including various aspects…
TL;DR version: It's all WIP! Don't worry, we totally agree about the gameplay stuff here. One of the key things about that demo which we wanted to fix back when it was done (May '09) is that the enemies/friends are really hard to distinguish. We've got a few different solutions to this already implemented and being tested…
That's what everyone is thinking. They suspect the note didn't say what they said it said. After all, if Jacob is dead, why would the Lazarus pool work? So perhaps their intent was to drown him in order to give Jacob a vessel to possess. *edit* Someone posted an interesting theory of a timeline with a single loop. I…
Soooo after a good decade we have removed the dust of this very special project that sorta kickstarted many of our careers. I am happy to call many of the people we worked with back then my friends and colleagues. It has been quite a ride. Follow me to the last page for the latest updates…
GAMELOFT, established in 20 countries in Europe, North America and Asia (4,000 employees), a global leader in video games, is recruiting for the position of: Project Leader / E-Commerce Producer Profile - You have a diploma in engineering or commerce from a well-known institution - You have a personal interest in the…
Hey guys, PolyUnwrapper v2.4 is out. Thank you so much for your feedback. http://www.polytools3d.com/polyunwrapper/ What's New + NEW Load at startup (automatically load when Max starts) + NEW Added .mzp installer (install/update/uninstall. Update works with v2.4.0+) + NEW Dock/Undock PolyUnwrapper Toolbar + NEW Align…