Cast looks almost clean! :) SOme of the things i would recommend you do, 1st is to fix your uvs a little bit. Not sure what you are using for uv mapping. But clicking pelt and doing a relax doesn't cut it. Using uv layout and all those programs dont give you perfect uvs at the click of button either. You need to be sure…
I agree with Brian. You are on the right track, just need more. I review candidates and conduct interviews at work sometimes, so hopefully these critiques can help make you more attractive to potential employers. Here are some things that stand out to me. 1. The materials are nice, but not overly impressive. The black…
No one has answered for a long time here, I update the topic so that someone else can see it, since I still don't understand why there is such strange padding in zbrush these images are parts of displacement map .exr 32bit in red channel (I brought the saturation down to 0 to easier see the difference) 1st one from zbrush…
Cutting some corners for time but I'm happy with how this is turning out, especially considering it's my first project in Blender. Doing this project last minute has been a fantastic crash course on the tool. I have a long list of items I'd like to spend more time working on but this will do for the Sept. 1st deadline.…
Hello, I would like to announce that ULU has officially launched. And our 1st course is designed with the self taught, and indie game developer in mind. Here is a quick summary of what you will learn from the course. Course Home* 1 Naming Conventions * Naming Convention test * 2 UDK Team Directory and Versioning * 3 UDK…
Green = Problem Solved Didn't want to be one of those guys who resists change. I usually try to embrace it. So I forced myself to move up to 2012. I had some issues with Nitrous, switching to Direct3d fixes most of my problems. But then Direct3d has its own?! Maybe some of you guys can let me know how many of these issues…
"Theyll be fielding questions from how to build a portfolio, to what its like to work at Blizzard, what qualifications we look for, and even how to best approach the Student Art Contest and Internship Program (submissions close January 31!)." http://us.battle.net/sc2/en/blog/8441650/ At 8:00pm EST or 5:00pm PST
working on model in zbrush exported from max 8 only using edit mode,i work my way up sub divisions adding detail and hide parts of body and work on a small section at a time. i finished at lunchtime and save file.I have been working this afternoon and unhide all before i saved and noticed this big triangle even when i drop…
I think all it comes down to is reviewing NDA agreements to accommodate for extreme circumstances so there is enough time to prepare. The way these agreements are set up currently makes 3rd party seem like a dispensable liability in the face of a crisis, and simply annihilating them through a project cancellation is…