Well, I'd say that today the field has already reached a singularity point in that aspect. There will always be games/project breaking the art mold(s), like the very clever stylization choices that were made on Ashen for instance : no facial features + everything based on lowpoly was a genious move. But this kind of ballsy…
thanks guys for testing, it pretty much confirmed what I expected. The installer is now completed and deletes itself once you close the setup or finish the installation. Uninstall on the other hand ignores the MZP temp fiels because they will be deleted anyway as soon as you exit or finish the setup. I am really happy with…
I will provide an image of my problem below but ESSENTIALLY my lightbox thumbnails do not appear in lightbox and they all show up as black images. My thought process was well maybe lightbox is just being odd and they will still load into the brush texture. When I choose an image it infact gets loaded into spotlight however…
hi there, I'm making an art test which I was planning on delivering tonight. It's an animated low poly character (500 tris) and it's pretty much done, but I'm making a simple background and would like to make simple shadows for a better presentation. I'll send a video (a viewport capture), everything at 100% self ilum, so…
Hey there I am just migrating over from "Game Artisans" and thought this piece would be a good place to start. This sculpt was started as a sketch based of the grab ledging texture used in "Darksiders" I just thought it would be fun to try and recreate it. Quickly it became obvious that I had bitten off more then i could…
So I've been teaching myself environmental modeling in Maya, which is a great tool but I still find myself returning to my (admittedly short) roots in Blender for because I'm faster. I've held off using Blender for any serious as far as baking because I've heard on Polycount that there is something wrong with how it bakes…
Don't know if this is the right forum for this but this caused some confusion for me atleast. It is an error in the Helpfile that is the cause of confusion. Under the helpsection on the Characterize tab. The section about reference "Reference While you do not need a Reference object during the mapping process, this slot…
Hi I got this error yesterday that makes me not load the graphite tools in 3dsmax , does anyone know hot to fix it? I have looked around the web and the solutions I found didn't help ... XAML Parse error saying "error parsing xaml file: root element missing". I clicked ok, and it said that "The main Ribbon configuration…
Hey guys currently having some trouble with making an ice shader in UDK. this is sort of the effect I want. http://pixdaus.com/pics/1222389968Nsim3rt.jpg As of right now I am using a fresnel and plugging that into a square root node. I then blend that node with a heighmap and plug into my diffuse. I tried opacity but it…
I find this interesting because I feel the exact opposite. If I had to choose I think I would prefer to work on a game that I think has good gameplay even if it's not a great looker. Likewise, I would identify myself as a game developer first and an artist second. I think that might be the root of misunderstandings that…