I felt the same way. It should just say, if you are doing anything edgy or potentially offensive, make sure it is tasteful. It'd also be a good idea to be aware of the studio you are applying to when sending your portfolio out. I don't think a Disney studio would appreciate a portfolio full of busty women. But if a studio…
It's useful, but not essential. I've definitely gotten more callbacks from local studios than those out of town even when sending in my resume more or less cold, and the value of networking can be pretty huge. Still, there definitely are juniors who have gotten hired remotely, and I have personally had some callbacks from…
https://www.youtube.com/watch?v=xOftfx05l14&t=43s No need to manually export OBJs, just use the official Blender Bridge which even has live linking. Inside Blender you can use Refaceting (auto triangulate//N-Gon). https://doc.plasticity.xyz/blender/install-blender-addon Since 1.3, both Indie as well as Studio have the…
Hi from an OG Polycounter now Art Director at a new game studio. The last time I posted job ads here was in the early 2000's when we assembled an elite team of Polycounters to work on Warhammer Online. Polycount was my online home back then, and I'm hoping we can find some great artists here today. About Soft Rains We are…
A leading digital and
social game publisher, Gameloft® has established itself as one of the top
innovators in its field since 2000. Gameloft creates games for all digital
platforms and is present on all continents, distributes its games in over 100
countries and employs 6,700 employees. 2 million new
Gameloft games are…
Art Director As odd as it sounds, this title means different things at different studios...even though it shouldn't. What it means for us is a very seasoned and incredibly talented artist that has come up through the ranks and demonstrated that right blend of creative vision, communication skills and team work. An Art…
Hi guys, I welcome any feedback on my latest reel. I was laid off from the Game Studio Nerjyzed Ent on January 10th (Martin Luther KingJr Day!) and have been working as a freelance artist since, however I am now seeking full time employment again. I'm looking for a studio that does hand held titles, and would appreciate…
learn when to stop. seriously :) The studios that care about time usually often go for "good enough". Most studios aren't Blizzard where it's done when it's done. Quality is like a bell curve - at some point the amount of invested time only yields small improvements. Learn when to stop. The exact time where to stop…
Most studios will have TA's so if the studio dosnt allow each artists to install 3rd party scripts you can likely talk to the TA and either have them test said script or to have him understand the problem it solves so he can write something for the studio to use. As a former TA half my job was understanding the workflow of…
I don't understand this sort of thinking. Any studio shutting down means less chances for employment for other devs in the area, and can never be a good thing, in my opinion. Surely the best course of action would have been a studio management shake-up or the studio getting bought out and a publisher sanctioned management…