This is a paid project. We are not looking for a short turnaround but something around 60 days which is more than enough. Willing to go slightly over budget if quality of work is excellent and animation is included. This project requires 3D modelling of 4 beast creatures as described in Daniel 7 of the Bible. The beasts…
Looking for a game model rigger/animator to work with on an ongoing basis. Most of the time, models will already have full texture maps, we are just looking for a reliable individual to work with on a regular basis. We have quite a few projects on deck, so we would be willing to offer straight pay per model or profit…
Blizzard Entertainment is looking for an exceptionally skilled lead 3D character artist to work on the award-winning World of Warcraft. The role is very hands on and will be responsible for flushing out the first look of any new race alongside the art director. In addition, this person will also be responsible for a highly…
Slyrr here. Folks familiar with my UT2004 models may wonder why I haven't come out with any new ones for several months. Well, I have been making lots of models, just not for UT2004. I'm part of the team for the Doom3 engine TC of Hexen and I've been doing their monster models and other models. We've just made the leap to…
I mentioned in my demon maquette thread that I was making another one and offered to take more WIP images from it, so here it is! The maquette I'm working on now is getting close-to-being-done-ish, so I thought I'd post a whack of them. The picture quality isn't great, but the light in there doesn't make it easy to get…
The 2019 Winter Student Showcase represents the most recent and best artwork coming from CGMA. This collection of work highlights the true talent and creativity matriculating at the academy with the help of an impressive roster of instructors. CGMA is the leader in mentored online art education with over 100 courses taught…
Hi, I was trying to learn more about the efficient UV techniques for game models. And that is how I came to know about the importance of edge padding from some earlier posts here. Unfortunately I have already prepared a few game props like furniture, crates and barrels etc. without edge padding. Now I have to recreate…
-FINAL EDIT-The Prince of Misanthropy Many winters ago, a man with a heart as cold as snow ruled a castle. One dark night, an old hag came knocking at his door, pleading for protection from the elements. Selfish, he cast her away without a second thought. It was then the hag turned into a young maiden, a witch,…
And so I’ve decided to the join the contest. This will be my first 3d contest, so here's hoping to finish it at all. Outlined here are the steps I’ve taken so far. These fist few images are sketches done not to illustrate my idea but rather finding it. Sketching out possible direction I can take in realising the design,…
Hey guys, this is gonna be a lenghty post but I need to get it off my mind and it's really annoying me when I think about it : So I basically was thinking that us 3D artists have to do a shit load of work. Very breifly : Base mesh > zbrush > retopo > texture Texturing is where I'm getting pretty puzzled by. My mate just…