Hello! Excited to join the contest. Looking forward to sharing some ideas, planning on just focusing on making one tight skin for the duration of the contest. Reserving my slot thread here. Cheers. My inspiration sheet :
Hello everyone, I tried to make some hand Painted weapons this week, it's the first time i try this and it's pretty cool to do. Critics are welcome All weapon's concept are from Tamara Bakhlycheva alias FirstKeeper.
Hello! Anyone know how the gaming industry in Vancouver, B.c. is doing- Has there been more job stability in the studios than before, or would you say it's about the same? Any fun studios hiring atm?? -Steve
hello guys ... this is my first project and i want to know is this good ?? please if you have any idea tell me, i want to start unwrapping the model for create maps. this is a model for a mobile game...
Hello, im looking for a tool like: parametric deformers in 3D´s MAX Or other way to correction a Smoothed Cube to get a 100% correct Sphere form. Thanks for your Help.
Hello, quick question... Where can I find a UE4 scene for I work on it (Fire, Water, light etc) and put in my portfolio (giving the credits). Sorry for my English, it`s not my main language. See ya
Hello, I enabled udk to be directx11 made a shader (seems to be ok), but nothing is happening corectly ... What is the problem ? Please take a look at that picture. My GPu is an ATI Radeon 5700 HD (Directx11 ready normaly).
Hello everyone! I am training to primarily be an environment concept artist, but I'm sure a few other types of work will sneak their way in. I look forward to meeting anyone willing to meet me. ;) Have fun drawing!
Dragon Head Hello guys new update of the personal project of the "Dragon Head", made High-Poly(WIP) and test version of the color for the future stage of texturing. What do you think about it? https://www.artstation.com/b_e_l_i_a_l/blog
Hello Guys! I just finished a low poly version of my character CARGOrilla. I would like to know what do you guys think about it? :) :) I should credit. Original Concept Art by Rune Holst M