I've been making a scene in UDK and everything is working out fine apart from this one object that I just cannot get the lighting I need on it. :poly127: I've tried converting the light to all types, ticked and unticked all relevant boxes but for the life of me, I just cannot get the object to become lit. In the first…
Hey fellow Polycounters, I am trying to light some eyes in UDK and have some cool little reflections that are not part of the cubemap but the dominant light will not let me play ball. I can add lights ,which change the brightness of the model itself, but there are no spec reflections of the light itself :( I was wondering…
Hello There, I've been experimenting with VRay for a while and I love the results I'm getting. I would like to try using VRay in combination with Max's Render-To-Texture to see what kind of results I can get. The only problem I'm having is trying to figure out a decent lighting setup for the object's I'm baking... The main…
Nice! but the shadow is not correct. You have a lot of things that need to improve! Check my re-lighting works: [UE4] Alien Isolation Style Lighting | Liam Tart's Sci-Fi Bunk - Cyberpunk ReLight http://polycount.com/discussion/190172/ue4-alien-isolation-style-lighting-liam-tarts-sci-fi-bunk-cyberpunk-relight#latest [UE4]…
Got a minor problem that I was hoping that you guys from the forum could help me with. I have been having major issues with the quality of my renders in UDK while making sample sheets. The problem is that whenever I am done with making an environment I usually just isolate the prop(s) in the scene and either delete or make…
Hello guys, I'm currently modeling a building (see here : https://polycount.com/discussion/209219/wip-the-time-shop). And I'm trying to create some lights so I can display the house. I had a studio lighting, but that makes the modeling look like a toy. So I wanted to make an exterior lighting so it is more realistic. I…
Yeah, I wouldn't even bother with the script. Just do a google search on three point lighting techniques, and you'll get the basics of it. One key light going right at your model, from somewhere near the camera, with shadows on. One fill light off to the side with a nice ambient color and low intensity. (You can actually…
The Arnold help does say. Ensure that Light Linking is set to none when instancing lights, otherwise the instanced light will not render. https://docs.arnoldrenderer.com/display/A5AFMUG/Lights https://docs.arnoldrenderer.com/display/A5AFMUG/Lights+-+settings#Lights-settings-LightLinking
Hi, after completing the M-80 Zolja I decided to head back to a more modern design for the next model. I decided to create a winged scout drone with VTOL abilities. After some sketching and try & error I cam up with a first blockout: (Left is view onto the top side, right the bottom side.) The idea is that the drone uses a…
*workaround found, check my 3rd post further down if you're struggling with positioning manually tweaked lights* Heya guys! First up Toolbag 3 is a magic tool, I'm loving the demo. However I'm thinking I'm missing something though because It's clunky moving lights, and when things are bad I've usually missed something. The…