Hello guys,
I'm currently modeling a building (see here :
https://polycount.com/discussion/209219/wip-the-time-shop).
And I'm trying to create some lights so I can display the house. I had a studio lighting, but that makes the modeling look like a toy.
So I wanted to make an exterior lighting so it is more realistic. I tried different things, but I'm not quite happy with it.
Do you guys have any advice?
Here's some renders so you guys can see where am I :
This one is the studio lighting :
![Image: https://us.v-cdn.net/5021068/uploads/editor/cy/yk4brow0adrs.jpg](https://us.v-cdn.net/5021068/uploads/editor/cy/yk4brow0adrs.jpg)
Here are some test with a more realistic lighting :
![Image: https://us.v-cdn.net/5021068/uploads/editor/hj/q7ci6b9gnm41.jpg](https://us.v-cdn.net/5021068/uploads/editor/hj/q7ci6b9gnm41.jpg)
![Image: https://us.v-cdn.net/5021068/uploads/editor/z9/tppqc1i3xl7p.jpg](https://us.v-cdn.net/5021068/uploads/editor/z9/tppqc1i3xl7p.jpg)
![Image: https://us.v-cdn.net/5021068/uploads/editor/tl/hqom99p577bc.jpg](https://us.v-cdn.net/5021068/uploads/editor/tl/hqom99p577bc.jpg)
And this is the original work:
![Image: https://us.v-cdn.net/5021068/uploads/editor/q2/0vrr08p77x7o.jpg](https://us.v-cdn.net/5021068/uploads/editor/q2/0vrr08p77x7o.jpg)
Thanks a lot !