If you right click in the viewport and choose "export all channels", the result of that should be all your layers merged into one texture (per channel). Can you maybe post screenshots of your document as well as the export results you're getting?
I'm looking to replace my desk chair that I bought for 4 pints off a friend a year back. Was wondering what the community had to say in regards to their favorite desk chair for modeling all day. Do you have just a general chair or does it have neck support? I was hoping to not spend more than $200 or so which makes things…
3DCoatPrint 2022 Released ! - Completely free for any, including commercial, use if the 3D models you create are intended to be 3D-Printed or for the creation of rendered images. Other uses may only be for personal non-profit activity. - All 3DCoat sculpting tools and 3DCoat render inside - The only limitations are applied…
Nintendo 2DS, it plays all 3DS games in 2D.....:shifty: think about it..... :thumbup: genius idea! ch-ching ch-ching [ame=" https://www.youtube.com/watch?v=sAExBTWIp3M"]Nintendo 2DS - Introduction - YouTube[/ame]
Okay so I'm going to be going off here on a little story and then some questions/career advice. My name is Ben Henry and I'm 16 years old. I have always loved to draw, build things, solve puzzles etc. I've always been a spacial thinker, a visual person, not a verbal one. I took interest into the game industry when I was…
So Ive noticed that recently there dont seem to be any cheats in games, especially console games. I have to confess Im a lazy gamer, I dont have time to replay a level 5 times to beat it so I used to cheat at games. I would actually get to see later levels and bosses and enjoy all aspects of the games I buy regardless of…
Hello. I'm fairly new to both Zbrush and Maya and trying to learn the workflow between two. here goes my dumb question... Is projecting all in Zbrush same idea as baking normal maps? so here is where I'm stuck : I made a high ploy model in Zbrush and did retopo in Maya. I made a uv map of the low poly model and brought it…
Hi guys,I was wondering: there is a topic on this forum or a page online that pretty much worked like a "calendar" and keep track of any (or many) 3d-2d contests running on any given time around the world? I mean,a place where I can go and see in a single page, for example, all the "monthly noob challenges" along with the…
I've been using Substance Designer a lot lately, and one thought I've had was; If i make a procedural texture for someone else, when is ok, if at all to use parts or a different seed of that procedural texture for another client. Obviously in a studio environment, you can't because usually work done on company time is the…
Just wanted to share one quick time-saver tip I learnt recently by accident: You can quickly set up a whole PBR material auto-assigning all textures to corresponding slots by just drag-and-dropping all textures from explorer onto a thumbnail of the material in Material Tab. Filenames should follow the following structure:…