Hey guys! I was using max today and playing around with some new scripts that I downloaded from scriptspot. At some point my right click menu just stopped functioning properly. I thought maybe I had accidentally locked the mesh but the lock wasn't on. Then I thought maybe the scripts had broken something but removing them…
If I have any geometry in the viewport with Mia Material X applied to it then everything displays ok. As soon as I connect texture to Mia Material X the geo in the Maya viewport goes pitch black. I am having to apply textures using Maya Blinn and once I am happy with the texture placement I reconnect texture file back to…
This is amazing work! So many details!! 0.0 Wow! It looks very immersive. Really sucks that you got sick with pneumonia, I had that once, not fun. Glad you're doing better now. :) This is one very impressive project! =)
Маленькая австралийская компания Euclideon сделала громкое заявление, что разработала новую технологию рендеринга 3D-графики, которая якобы «в 100 000 раз лучше» ныне существующих. Они имеют в виду количество полигонов: их графический движок (конвертер полигонов) Unlimited Detail способен рендерить более 21 триллиона…
This: * No more alcohol. cold-turkey. * Get my portfolio 100% done and awesome. * Create less bad art and more awesome art. * Document everything I do for my portfolio immediately so that I don't have to go back and fix wire-frame shots. * Be healthier * Recover from new years eve(nurture my wounds) I honestly hope that…
I'm just going to pimp out blizzards recent work for upcoming expansion, they're really putting out some great characters and environments lately. Here is a new instance they recently showcased: "Skywall" (Links to fullsize below icons) http://static.mmo-champion.com/mmoc/images/news/2010/august/skywallraid_12803_01.jpg…
I remember SD4 being a free upgrade for those who bought SD3. I bought SD3 on some UDK sale with 75% discount and I got a free upgrade a year or so after that so I can't complain. With 100 000 dollar limit for indie version I think Allegorithmic is pretty generous with pricing. I think I'll downgrade to Indie version and…
Another question from Bryan: The answer: ( rollout rol_test "test" ( local mouseLBD = false local roPos = [0,0] button btn_close "Close" on rol_test lbuttonup pos do ( mouseLBD = false ) on rol_test lbuttondown pos do ( mouseLBD = true roPos = pos ) on rol_test mousemove pos do ( if mouseLBD do SetDialogPos rol_test…
Vehicle #12 (Modern Muscle) Modeling/IUVs completed. Model came in at 864 polygons for the LOD 0 (highest LOD). The vehicle is a reference to a 2010 Camaro, but has been modeled to not match it's real world counterpart 100%. The design is a mix of multiple vehicles and artistic license. If you're a developer and interested…
Hi Friends. I try to stitch some UV edges via maxscript but it doesn't get me the same result like when i do it via the stitch dialog. Here is an example picture which shoes the problem. One shell is scaled a bit and via bias 0.0 in the stitch dialog the shell is scaled down to the target shell and all is 100% fine. BUT…