Another step-by-step here. http://www.christopher-thomas.net/pages/free_tutorials/tut_3dsmax_to_maya_transfer/ct_tut_max_to_maya_mesh&camera_transfer.htm
oh, so you're a programmer? well fortunately for us there is an easy way to draw that is superior to all this rubbish! Step 1: g.drawLine(x1, y1, x2, y2) Step 2: Repeat Step 1