Hey guys i have been trying to create a robot spider that looks good withing a sci fi corridor or something like that. I have used different concepts for reference on certain areas but the design was made mainlly by me and as i concern it could look a load better but i am not sure what i could add or modify to improove it.…
Hello! It's been a VERY long time since I've posted on polycount. I'm currently working on a model of Spider Gwen. I would love to get as much feed back as possible from the community as I would really like to make this a great model for my portfolio (which is in the middle of being revamped with newer models since I…
I am currently working on a Spider-man Project- This is what I have so far. I am thinking of recreating him because my understanding of edge flow has gotten a lot better. He has been modeled in 3d studio. I need to learn how to take a zbrush model and bake the textures into a uv map. Work in progress. Its my first model…
I'm going to be nitpicky here, but shouldn't a spider have 8 legs? Cool concept, though I'd recommend adding another pair of legs if you're going to call it a spider. :)
Hi there, I'm new here, starting up a high poly games model project of a space Spider/scorpion mecha. Here are some concepts I've come up with. Any comments, feedback and tips are welcome. first concept playing with body shapes Made my own brush with the use of Alchemy and came up with random images and collect a bunch of…
Hello guys, I'm still working on my scene in UE4 and would love to add some spider webs on the corners of the room, but I would like to know the best way to create them. I'm still new in the industry. Thank you :)
This project was originally intended for Allegorithmic's contest "The beast". However, I missed the deadline due to my busy work life. Still, I want to take this project to finish line. The original thread is here for early concept: http://polycount.com/discussion/164748/the-beast-spider-mistress#latest With that being…
I've always prefered the Spider Tank from Dominion Tank Police. The design on the whole, to me looks too soft. Some sharper edges need to put in there, to give it more shape and a sense that it could realistically work. If you ever checked out the Tank from the original GitS (the one which has 6 legs), the design has quite…
Ok renders: just for fun lol Neck: not attached in the render cause I wasn't that far in into the model, I just rendered it to mess around (head is attached now lol) Tail: not sure what this model is, spider or a slither (sp) I believe is called? Anyways I think the 4 legs and that tail in combination with the body and…