Hi there,
I'm new here, starting up a high poly games model project of a space Spider/scorpion mecha. Here are some concepts I've come up with. Any comments, feedback and tips are welcome.
first concept
playing with body shapes
Made my own brush with the use of Alchemy and came up with random images and collect a bunch of shapes to get the shape of the silhouette.
Head designs
Legs Designs
Replies
Blocking out and getting the size of parts
Starting the low detail modelling
Re_model looks so much better now
Tail is now weaponized soon it will be operation.