Hello! First time competing in an Art Station Challenge. This part of my progress so far. We are at the last (super stressful but fun week. My WIP submission: link here Painting | Prop Design Painting in grayscale | Prop Design Concept Sketches | Prop Design Silhouettes Sketches | Prop Design
https://www.artstation.com/artwork/elvdxb Hey y'all! My latest prop, a quick study in wood. A small prop project for a change! Sculpted in Zbrush, textured in Marmoset. Done under the tutelage of the great onehttps://www.artstation.com/nimlot
Props, props props... Who doesn't like props? Here is our urban trash pack, for unreal and unity asset store! Link: https://www.unrealengine.com/marketplace/en-US/slug/urban-trash-pack
Here is my Final Submission for Feudal Japan: The Shogunate challenge Prop Art (rendered). My challenge post Link https://www.artstation.com/contests/feudal-japan/challenges/50/submissions/33881 Artstation Portfolio Link https://www.artstation.com/souravkumar Prop One -Fishing Boat Prop Second - Banishing Bell Artstation…
ok im currently working on my portfolio for a junior/grad environment/prop position I figure a series of about 5 high to low poly props will do for major props, then 5 environment scenes/rooms with smaller prop sheets etc for environments. Does that make sense? Anyway. SB stuff so far to follow
I'm in the process of rendering out some pieces for my first portfolio and wondering what is the best way to display props. Anyone have some links to kick-ass prop portfolios?