Lucasfilm will combine video games and movies to axe post-production process http://www.theinquirer.net/inquirer/news/2295956/lucasfilm-will-combine-video-games-and-movies-to-axe-post-production-process
Another day another project! Initial concept Idea. Doing some sketches until this popped in to my head. What a would be a nice little scene. What if not a an axe in a stump. Aim of the project is to make hand drawn texture scene. Never did it before so I thought I should give it a try. How bad can it turn out. HAHAHA/ Made…
Hello guys Well, after spending some time playing skyrim i have decided to make an axe, so i made this crappy axe model The problem is that this is the first time i have ever scupulted some detail in a model and i am wondering what would be the best way to make the low poly, i have tried max optimize modifier but it…
Hi all! This is my first topic on polycount, which is dedicated to Axe hero. Let's start. Need any feedback with choosing basic color for axe's head: after choosing color, I'll make small details( like scratches). also need help with shoulders( please give me your advice, which one is suitable for head/mask): P.S. these…
Animesh, check this out: Pavel Petrenko's Thread I think it could be really beneficial for you to take some time and really check out that thread. Pavel does a damn good job of getting all of the materials to read really well and shares some tips along the way. Not to mention they all look completely badass when he…
After a truly shameful Skyrim binge, I needed to ease back into 3D and my eagerness to do so by working on any of my many unfinished projects was close to zero. So, I hopped on the bandwagon started by a couple of my friends from school: Casual Axing, in which a cool fantasy axe concept is found and modeled, textured, etc.…