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Suggestion for making a low poly from my high poly axe

interpolator
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maxivz interpolator
Hello guys
Well, after spending some time playing skyrim i have decided to make an axe, so i made this crappy axe model
The problem is that this is the first time i have ever scupulted some detail in a model and i am wondering what would be the best way to make the low poly, i have tried max optimize modifier but it destroys a lot the silouete of the model
What would you recomend me doing?
Heres the disasterpice:
2i936zo.jpg

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