Impulsonic is developing audio technologies for video games and VR. Our product, Phonon, is a physics-based audio modeling tool which enhances immersion in VR while reducing efforts for sound designers and developers. We are looking for an experienced environment artist to work with our team as a VR demo engineer. You will…
Hey guys! Long time no post. I have spent almost 3 years at Sony London working on PlayStation VR Worlds, from Project Morpheus Demos to the Final Release. In almost a dual role as an Outsource Artist, interfacing with our external development partners to bring quality content to the game, and as an Environment Artist.…
"Haven't looked into this in a while as I didn't think that the tech was quite there yet. The biggest disappointment was the concept of 'teleporting' " Interestingly enough, a good VR experience doesn't necessarily need to be first person with motion control shooting to be begin with - 3D platformers and thirdperson…
The Story: Since last week (Aug 6th) I've been working on a new tool for modelling in VR. It stems from the frustration that most VR modelling tools are too loose and freeform (Tiltbrush, Quill, Medium...). They all seem to have taken the ease of motion in VR to heart and run with it to the extreme. The result is models…
Hi Keep up to date with all the virtual reality news/games/products that are on the market or soon due to be released. This website has all the VR kit you will ever need - http://www.vrfavs.com/ Oculus Rift: Step Into the Game "Kickstarter", this is where it all began, he asked for $250K and has ended up getting 2.5…
They could have, sure. Would they have, though? It's much more likely that they wouldn't have even touched Oculus VR until recently. Anyone old enough to have lived through the 90s can tell you that this isn't the first time virtual reality has been a fad. There was a lot of enthusiasm for VR in the 90s, but no company…
Howdy! I’m Aram, a 3D Technical Artist with over 4 years of experience transforming ideas into fully realized 3D experiences. I specialize in creating stylized characters, animating short films, and developing AR/VR applications. Whether you need help bringing your concept art to life or optimizing assets for Unity, I’ve…
I created this thing and I really want to help spread the word to the 3D modeling community because I personally feel like its a game changer. What is the best way to do that? I've been on here (mostly lurking) for years and some of you may be familiar with my software in the past (the iPad version). Edit: showing the…
Heyo! To all of the polycount dwellers. I have been following polycount forums for quite a long time and I thought of sharing a project I've been working on for a game called Jeff's Tower VR. It's the final graduate project that we are planning to work upon after finishing university and get it to its early alpha stage…
Welcome to Zenith. We’re building Zenith is a VR Massively Multiplayer Online Game that combines adrenaline pumping action adventure gameplay with a colorful open world. Think WoW meets Dark Souls, with an anime inspired, JRPG twist. Ramen VR is a small team of incredibly talented artists and engineers and now we’re…