Ok, So I am in too deep: I am supposed to make something that does this (see links), when you move the model In unity: https://www.instagram.com/p/CgcMZ-jpkGT/ https://www.instagram.com/p/CgweqXfLjwx/ My idea at the moment. Make the model in Maya, rig and skin it in Maya, then send it to Unity. But how do I make a Rig in…
I am wanting to move my model a bit (just wanting to rotate the neck). Right now it is in symmetry but i dont know if i should move my model then retopo it or just retopo then move?? If it is the ladder how would I retopo my model then move it and still get my high poly detail on my "moved" retopo model?? Any answers would…