Started work on a new environment piece. This is inspired by the ancient towers of Ingushetia. Will be posting a lot more once I have some more art done. Everything is WIP and any comments and feedback is always greatly appreciated. :) Reference: Also adding some additional details of my own,here is the entrance to the…
Finished my submission for the challenge "The Journey" over at Artstation and figured I'd make a thread over here. Had a ton of fun working on this project and I learned quite a bit in the process. I wish the best of luck to everyone who was involved and great job to all the other contestants! "Only one who is pure of mind…
One of the Hero Props i created for the first Season of "Javanmardan" ( "Heroes Of Honor " In Ancient Persian ) Animation Series Done in Unreal Engine 4 The Animation itself isn't released yet and we are not allowed to post renders of any environments this Mace Belongs to one of the main Characters "Barzin"…
Hi everyone, This is my first post on polycount. I have seen so many great works on this site and I am hoping to get some critiques :) the goal of this prop is to achieve next gen quality with limited polycount (8320 tris), texture space and re useable tillable texture. low rise model made in MAYA, sculpted in Zbrush,…
Hey everybody, i like to show you my work in progress model. It is an low poly ancient house for a game. I try to achieve a stylized and handpainted look. Currently the model is at 2000 tris and i dont want to exceed 3000. Well i know some textures are not finished yet. But i like to know what do you think about it? How…
Hi, I'm working for a museum where they are reconstructing an ancient roman town and I made these two carriages for the job. I made them in 3DS Max, textured with Photoshop and Ndo2, rendered with Marmoset. I would be glad to hear oppinions and advices. :) I also had one annoying problem that occured quite a few times and…
Final Result: ____________________________________________ Hello dear polygonians! "The Ancient Ruins of Khala" is an environment piece I will be creating in the upcoming months, based in an awesome piece of art by the super talented Sergei Sarichev (more from Sergei: www.artstation.com/artist/sarichev). The chosen artwork…
I know I'm late, I discovered too late this contest! I apologize for that. anyway, I want to explain my idea of how I merged a sci-fi setting with ancient ruins: I imagined an artificial world, abandoned, where after millions of years it has developed a new life and a new civilization, also disappeared in the dawn and that…
Hello i'm working on a scene in ancient egypt the main concept in it is that the Egyptian man will sacrifice his soul to Horus the egyptian god and there's the sacrifice symbol glowing all over the place and on his body i modeled every thing in the scene modified some free models unwraped it and worked on it with zbrush i…
Good Morrow I wanted to share some screen shots from a scene I am currently working on. Considering the look and feel, I am working towards a suburban middle to lower class part of a city in ancient Rome which has just been attacked . A recently abandoned market alley where people fled in panic. Some Props got knocked…