Good Morrow
I wanted to share some screen shots from a scene I am currently working on.
Considering the look and feel, I am working towards a suburban middle to lower class part of a city in ancient Rome which has just been attacked . A recently abandoned market alley where people fled in panic. Some Props got knocked over, shattered Jars and stuff. Everything was left behind and maybe some folks already started looting houses or setting fire.
I hope you get the picture...
Anyway, I would be very happy to get some feedback and suggestions on what I´ve got so far.
Replies
EDIT: Your ground seems very flat, a bump map could help it out. Your scene is also pretty barren, a few plants/leaves/patches of grass could help. Overall, it's looking good so far! :thumbup:
The skydome conflicts with the harsh shadows for me, can't really tell what time it's supposed to be.
I also think there would need to be more stuff scattered around to convey people fleeing. So fruit or produce scattered here and there, shattered wine jugs, torn or burnt cloth of some sort.
Depending on how recently people fled you could have charred vendor stands.
and yes atm it still looks rather empty. i will be working on smaler props in the coming days to get some more life in there.
thanx for the advice.
I tried to get some more depth into the ground with parallax occlusion but apparently I´m doing something wrong ^^. I guess im gonna add some static paving blocks to get the job done. Definitely considering to add some foliage decals and sprouting weed.
Thank you for the feedback
keep it dude!
can´t do with out fish. Still need to work on the lighting issue, and I´m looking forward to add some detail and foliage to the ground.
An idea might be to add some geometry and actually curve the road itself, and also use vertex paint to mix 2 different tiling textures (similar materials but other tiling)
Ok, I gave the ground some slight hight differences and tried to get some variation by vertex paining. I tried to add some actual geometry but I could not get it done in a decent looking way yet.
A couple of decals were added and its looking a little fruitier due to some apples pears and carrots (yes, carrots are fruit form now on).
I made some small weed patches but I´m not really happy with how that turned out.
I did not notice that, but your right. I find that a really interesting observation cause it does make quite an impression on the overall scene. I will try to contrast it in some way.
I also cleaned up the one corner (big blue circle) to make some room for a unique prop. I think the scene could use some sort of eye catcher or point of interest cause right now there is all kind of chaos going on but noting to really hold on too. I´m thinking of a well or fountain, a water source for drinking and cleaning the busy streets (just thinking about the smell of fish).
Let me know what you think of it
oh and I have some ugly light map issues that need fixing
Thanks for all the support so far, I really appreciate it and it helps a lot!
[ame]http://www.youtube.com/watch?v=WSqRJ4gRRps[/ame]