Hi, My all scenes that I made ever in Marmoset Toolbag 2 looks different in Marmoset 3. The most problem is I do not see any SSS on the face, I tried change the shader's settings, but not match difference result. If I change the "Translucency" slider no any effect on shader in Marmoset 3. By the way I see new sss shader…
Eat 3D has recently released a comprehensive look into CryENGINE 3. With fellow Polycounter Hélder Pinto as your instructor, this 3 DVD set provides over 17 hours of content, covering everything you need to know to get started working with the powerful CryENGINE 3. Read more about it here:…
Hello everybody. I'm a level designer called geX from the unofficial Doom 3 mod called Doom 3: Phobos. We have been very busy with updates these past months, and we thought it would be a good idea to show our recent work the right places. Cause we are in need of modelers. 2 kinds to be exact, but we will get into that…
Doom 3 character model tutorials Im looking to sub contract some work for U3 for character models, as the process may have some similarity to the process of the current Doom 3 model creation id like to look at the method of Doom 3 character generation as a guide to the process in next generation technology for unreal…
This might be interesting.. somehow using octane with blender and also providing some "best guide" .. https://blenderartists.org/t/zenit-ttl-camera-blender-octane/1644112/3?u=okidoki
Hey colleagues! I'm selling my Octane Render Licence + Octane Render for Maya since I'm not working in the field anymore. The price in Otoy website is $619 I want for it $500 + PayPal fee(global) Payment via Paypal PM me if you want to buy. Thank you!
This looks pretty good so far. A couple things bother me a bit: 1. The large axe/hammer stuck into the rooftop seems really out of place. If it's a sign for a metalsmith, maybe replace the smaller hanging sign instead. 2. The river above the waterfall is placed at a weird angle, compared to the perspective of the house. Is…